Sunday, June 20, 2010

[android-developers] Using living infornmation in an application

I am going to create an app which basicly is like a charachter builder
for a game. I will have a lot of "buttons" for each hero type which
will be bitmaps, that part should not be too hard. The thing is that
it is not once-created-it-is-done-app. Instead when the game it refers
to is updated new items, characters are created and thus the builds
the user has created will be old.

So my question is what is the best way to store information. The
information will be heroes/items with stats and the user will create a
list of these to create his "build".

My 3 options are: Database, store everything nice and clean. The
problem is how do one update the database but still keep the user-
created part(not overwriting the whole database)?

Files: Store all items in a list of files and the usercreated build
refers to item ids.

Classes: Create static classes which represents alll the character and
items. User "builds" still has to be stored somehow, preferrable
files.

Thoughts?

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