Wednesday, February 23, 2011

Re: [android-developers] Re: In-app billing and trial period

String, Doug, kernelpanic - thank you for your responses. Indeed, the
option with lite/pro & LVL looks most reasonable to me at this point.

What I was really hoping for is that I'd missed something in the in-app
billing documentation, and it's possible to use it for trial period checks.

Especially since it would be really easy for Google to implement, as a
special item type (in addition to the current managed / unmanaged ones),
where a transaction goes through and is maintained by the server, but
the customer is not charged anything.

It would also be possible to do this without a special purchase type, by
having a zero-price item, except the docs specifically prohibit that.

Oh well. I'll look into writing a dungeon game, with healing potions for
sale :)

Thanks,
-- Kostya

23.02.2011 1:32, Doug пишет:
> I've been doing lite/paid versions since the market first accepted
> paid apps and it's worked well. The downside is that the people who
> go paid then uninstall the lite, which presumably hurts its ranking.
> You could try getting around that by implementing an unlocker app as
> the paid version so the user has to retain both in order to get the
> full benefits. The downside to that might be reduced ratings/reviews
> for the paid unlocker, which could hurt its ranking.
>
> Doug
>


--
Kostya Vasilyev -- http://kmansoft.wordpress.com

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