Friday, March 18, 2011

[android-developers] Re: How is your sales model changing with the introduction of Android 3.0 and tablets, or is it?

For a game, #1 probably makes more sense. For a productivity app for
which the user had already paid $10 for, #2 probably is a better
option, unless you want to piss off your users.

On Mar 18, 4:00 pm, Christer Nordvik <cnord...@gmail.com> wrote:
> I am thinking about #1 since you can always slap on a HD at the end
> like "Angry App HD" and charge the users more. At least that's the
> standard practice on iPad. But then you have to have some extra
> features (or just better graphics) on the HD version of your app.
>
> My main problem is that the Xoom doesn't give the "tablet-only" apps
> any special treatment so it will probably be drowned in other apps and
> doesn't take advantage of current rankings of your app.
>
> -Christer
>
> On Mar 18, 5:44 am, Zsolt Vasvari <zvasv...@gmail.com> wrote:
>
>
>
> > I am going with route #2, and I haven't had too many problems up till
> > now.  The major stumbling block I see in the business side of things
> > is that I cannot charge more for a Tablet version than I can for the
> > phone version, even though the usuability can be much greater on the
> > tablet version.
>
> > Option #1 is not the best, as you pointed out, you cannot force the
> > users to pay twice.  I can see forcing them to pay the difference in
> > price if they upgrade to a tablet, but to make them buy the app all
> > over is a huge no-no and you would end up with some very unhappy users
> > -- and rightfully so.
>
> > I think there needs to be a way to set price points based on the form
> > factor of the device.  Hopefully, the Amazon market will have this
> > feature.
>
> > On Mar 18, 12:13 pm, Chris Stewart <cstewart...@gmail.com> wrote:
>
> > > Now that I'm working on a tablet-centric version of my app, I'm considering
> > > how it will impact my existing application in the Market.  As far as I can
> > > see it, there are two ways this can go:
>
> > > 1) Leave your existing app as-is in the Market.  Build a tablet version
> > > taking full advantage of Android 3.0, setting your minSdk to 11, using your
> > > existing code base (as applicable) as a library to share core code, and sell
> > > the apps independent of each other.  Here you'll need to manage two code
> > > bases, even if "only" the UI side which we all know varies greatly from app
> > > to app.  You're also requiring users to purchase twice effectively, assuming
> > > they want the app on both their phone and the tablet-centric version on
> > > their tablet.  I guess the phone version would still work on the tablet,
> > > just not optimized for it.
>
> > > 2) Integrate fragments into your existing application and bundle in the
> > > tablet version along with the phone version.  You'll need to drop support
> > > for Android 1.5 for the compatibility library, work around API differences
> > > between the phone and tablet APIs at run-time, and handle your UI activities
> > > and views differently between platforms.  I'm not sure about that last part
> > > -- but it seems like with such a different UI concept behind 3.0 with the
> > > Action Bar and the general flow of an application can be so different, that
> > > you might need to break that apart.  Could be very wrong there however and
> > > would love for someone to show me otherwise.
>
> > > There are a few things at play here.  It's the battle on the technical side
> > > of dealing with different applications (package names, projects in Eclipse,
> > > apks, etc).  It's also bringing into question how you want to manage your
> > > app; whether you want to charge for a tablet-optimized version or include it
> > > with the phone app someone has already purchased.
>
> > > Depending on what I learn related to packaging tablet specific features to
> > > an existing phone app, I'm quite undecided on which way I'll go.  I suspect
> > > many of you have already been thinking about this very subject and I'm
> > > curious how you're planning to handle it.  Please do include more options as
> > > you see them.  How do the different API versions impact your thinking on the
> > > subject?
>
> > > --
> > > Chris Stewarthttp://chriswstewart.com-Hide quoted text -
>
> > - Show quoted text -- Hide quoted text -
>
> - Show quoted text -

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