but the change doesn't seem to work reliably.
On Dec 13, 12:16 pm, Zsolt Vasvari <zvasv...@gmail.com> wrote:
> It has the potential to catch a bunch of errors, but it (almost) broke
> my build.
>
> One of the checks is a hard-error for missing translations. That's
> all fine and dandy, but in my case, the missing translations are on
> purpose. I have the following:
>
> - I have my base English strings in values, no qualifiers. These
> strings use the British spellings.
> - I override some of those strings to provide a US spelling in values-
> en-rUS.
>
> I am getting Lint hard errors on missing strings in en-rUS. Editing
> the project properties or the global properties and turing of the
> check DOES NOT WORK on Windows. The change is simply ignored.
>
> I managed to turn off the check by using the toolbar on the Lint
> window, but this is far from obvious.
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