I killed a lot of today trying to get the 2012 ADK to work and was mostly frustrated. I'm on a Mac and I found the IDE installation instructions very much do not work and I could not manipulate it into building and flashing a working image at all.
On the command line, I had to jump through hurdles to get the clock demo to build and deploy. In the end, I could not get recommended bossac downloaded from sourceforge to work at all. Eventually I had to bypass the given scripts and reached into the Mac IDE app package to use its bossac to deploy a working image.
All things considered, I'm very disappointed in the usability of the tools that were provided for the 2012 ADK (at least for macosx) and I wish I knew where to go to remedy this. Otherwise I pretty much give up now.
Doug
On Saturday, June 30, 2012 12:28:31 PM UTC-7, michael wrote:
Testing the new adk2012 and having a few issues. I have uploaded the usbaccessory sketch, and installed the adk2012 app to the nexus 7. Then I connect the adk & nexus with usb, expecting the adk2012 app to be recognized as an appropriate usbaccessory, but it doesn't and nexus reports--Connected as a media deviceUSB debugging connectedConnected to a USB accessoryAnother question, how can I run adb from my android device while it is simultaneously connected to my arduino kit? I was optimistic that it would channel through the arduino and proxy to my pc, but that clearly isn't happening :) ... ADB over bluetooth?Thanks,Michael
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