Tuesday, May 7, 2013

Re: [android-developers] Switching between GLES2.0 and native Canvas rendering on the fly works in 2.3.6 but no in 4.2.2

But GLES to Canvas works fine on all versions, it's the other way around?

Thx for the answers if you really meant Canvas to GLES.
That's a shame though, because as far as I know you can switch the GLES.EGL contexts on a single display (here: Surface) without any problems, provided these are unlocked carefully.


On Tuesday, May 7, 2013 5:32:18 PM UTC+2, Romain Guy (Google) wrote:


> 1. There is no drawing with GLES and Canvas at the same time

I understand but that is not supported. Once you've rendered in a Surface with OpenGL it cannot be used with Canvas.

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