Friday, August 9, 2013

[android-developers] Re: New OpenGL ES 2.0 Game Engine Option

Hi,

your SDK seems interesting but I don't see support for developing in Linux.

Seems weird to me since it's easier to compile with NDK on Linux then in Windows (for example).

Is there a way to develop for Android on Linux using your SDK?

Regards,
Daniele

On Friday, December 28, 2012 12:24:59 AM UTC+1, Robert Green wrote:
Hi All,

I'm a long time contributor of this group (over 400 posts I think), developer of Deadly Chambers, Antigen and several other Android games and just wanted to, in good will, let you know about the game engine that we've been developing for the past 2 years.  It's called BatteryTech Engine and is available at http://www.batterytechsdk.com .  It's full OpenGL ES 2.0 and was designed around Android so that it would work really well across over 1000 devices, maybe more.  It's free to develop but does require a license to deploy.  The license gets you full engine source code which is something you don't see often from comparable engines.  We completely integrated Box2D and everything is bound to Lua to make it really easy to script out game logic.  You can also deploy on other platforms, but it works great specifically for Android too.

Please let me know what you think, either here, privately or otherwise.  Would love feedback and am always happy to support.

Thanks everyone!!

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