> Do I
> have to have all of my resources in the "drawable" directory and let
> Android scale things or have three times the number of image files by
> having resources in all three directories to make sure all resources
> are found and treated consistently?
I would not think so.
> I am hoping this is some weird
> emulator bug that does not reflect how the real OS would treat things.
I would not think that, either.
Unfortunately, my two thoughts are in some amount of conflict, apparently. :-(
Can you create a standalone sample project that demonstrates your
phenomenon, and post it somewhere?
--
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy
Android 2.2 Programming Books: http://commonsware.com/books
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