touches one after another one... So if I want to make for example a
UI. Then on this UI I can got the first touch with if statement.
if(event.x > in the zone && event.y > in the zone) else (do what I
want) , but I don't know how to get the next touch. I think that I
need a statement, but I don't know what/which. It's important because
in the game the order is very important.
Thanks
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