Thursday, January 31, 2013

Re: [android-developers] Re: text in OpenGL


  • Use Canvas to create a texture map with all used characters for the current locale (and I agree, that looks like a big PITA unless you're supporting just a single or a few languages)
It's usually done offline (see BMFont http://www.angelcode.com/products/bmfont/ and other similar tools).

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Bart

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