Thursday, March 10, 2011

[android-developers] Re: Small game develop

Have one big custom surface view for your game. Use canvas to draw
stuff to it. Keep fields that are the position. Process input to
change the position. Draw the ball where the position is on your
surface (using canvas). See the examples that come with Android SDK
for more info on using surfaceview.

On Mar 9, 10:36 pm, Justin Anderson <magouyaw...@gmail.com> wrote:
> * > can anyone give me suggestion ??*
> ummm.... code?
>
> Thanks,
> Justin Anderson
> MagouyaWare Developerhttp://sites.google.com/site/magouyaware
>
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> On Mon, Mar 7, 2011 at 10:11 PM, JackeyChan <a397420...@gmail.com> wrote:
> > I only want the ball can move with user input: up , down, left,
> > right.
> > now , the ball is created by extend the View class and draw it on the
> > canvas, then set this to be default activity view.
> > but i don't know how to handle user input for re-draw it.
> > can anyone give me suggestion ??
>
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