I've made a program that runs at 60 fps on most device, but on my GalaxyTab 2 7.0 It runs at 30 fps.
I've search for the reason and found that lockCanvas can take up to 10ms and unlockCanvasAndPost can take up to 15ms !
I don't understand why these 2 functions are so slow (sometimes) !
Is there an alternative method to make a 60 fps animation ! (i.e not using a separate thread calling lockCanvas and unlockCanvasAndPost)
Rem: all the job made with the ndk into a bitmap before I blit it on the sceen !
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